You could have at least brought someone with you to do so. Or informed anyone where you intended to go. What if something happened to you?
[Linhardt gets a look at the wound and...oh, joy of joys, blood. Alright, alright, don't go getting lightheaded now, he thinks to himself as he begins to cast the healing magic, raising his hand over Hubert's injury and shaking his head.]
...If you left this untreated for much longer, it could have gotten infected. [The healing magic should at least close the injury up and make sure it doesn't bleed anymore, but...] As right as you are about them getting away being a terrible thing, that doesn't mean you should be reckless, Hubert.
Do you have the means to wrap this injury up?
[It might not be wholly necessary once Linhardt gets done, but it is better safe than sorry. And well, if not...Linhardt does have an idea.]
no subject
[Linhardt gets a look at the wound and...oh, joy of joys, blood. Alright, alright, don't go getting lightheaded now, he thinks to himself as he begins to cast the healing magic, raising his hand over Hubert's injury and shaking his head.]
...If you left this untreated for much longer, it could have gotten infected. [The healing magic should at least close the injury up and make sure it doesn't bleed anymore, but...] As right as you are about them getting away being a terrible thing, that doesn't mean you should be reckless, Hubert.
Do you have the means to wrap this injury up?
[It might not be wholly necessary once Linhardt gets done, but it is better safe than sorry. And well, if not...Linhardt does have an idea.]